In this paper we present an interactive collision detection algorithm for complex and deformable objects. For two target models, our approach rapidly calculates their region of in...
The only surface primitives that are supported by common graphics hardware are triangles and more complex shapes have to be triangulated before being sent to the rasterizer. Even ...
In this paper, we propose a multimodal system for detecting human activity and interaction patterns in a nursing home. Activities of groups of people are firstly treated as intera...
We describe an approach for rendering large terrains in real-time. A digital elevation map defines the rough shape of the terrain. During rendering, procedural geometric and text...
We present a novel solution for authenticating printed paper documents by utilizing the inherent non–repeatable randomness existing in the printing process. For a document print...