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» A Performance Based Parametric Model for Facial Animation
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CVIU
2011
12 years 10 months ago
Markerless reconstruction and synthesis of dynamic facial expressions
In this paper we combine methods from the field of computer vision with surface editing techniques to generate animated faces, which are all in full correspondence to each other....
Dominik Sibbing, Martin Habbecke, Leif Kobbelt

Publication
261views
13 years 7 months ago
GPU Rigid Skinning based on a Refined Skeletonization Method
In this paper, we present a skeletal rigid skinning approach. First, we describe a skeleton extraction technique that produces refined skeletons appropriate for animation from deco...
Andreas Vasilakis, Ioannis Fudos
IROS
2008
IEEE
121views Robotics» more  IROS 2008»
14 years 1 months ago
Parametric excitation based gait generation for ornithoid walking
— The parametric excitation based gait generation method proposed by Asano et al. restores mechanical energy lost by heel-strike collisions. Harata et. al. applied this method to...
Yuji Harata, Fumihiko Asano, Kouichi Taji, Yoji Un...
VR
1999
IEEE
189views Virtual Reality» more  VR 1999»
13 years 11 months ago
Cloning and Aging in a VR Family
Face cloning and animation considering wrinkle formation and aging are an aspiring goal and a challenging task. This paper describes a cloning method and an aging simulation in a ...
Won-Sook Lee, Yin Wu, Nadia Magnenat-Thalmann
ICMCS
2006
IEEE
187views Multimedia» more  ICMCS 2006»
14 years 24 days ago
Combined Gesture-Speech Analysis and Speech Driven Gesture Synthesis
Multimodal speech and speaker modeling and recognition are widely accepted as vital aspects of state of the art human-machine interaction systems. While correlations between speec...
Mehmet Emre Sargin, Oya Aran, Alexey Karpov, Ferda...