Recent work in behavioral animation has taken impressive steps towards a virtual human. As for intelligent virtual agents, abbreviated "IVAs", the behaviors displayed in ...
To reduce the production cost of 3D-CG educational contents for e-Learning system and to improve the capability of self-learning system, we developed a new self-learning system ba...
This paper presents a method for visual object categorization based on encoding the joint textural information in objects and the surrounding background, and requiring no segmenta...
Alireza Tavakoli Targhi, Andrzej Pronobis, Heydar ...
This paper proposes a novel method to estimate the head yaw rotations based on the asymmetry of 2-D facial appearance. In traditional appearance-based pose estimation methods, feat...
This paper proposes to use relief-mapped conical frusta (cones cut by planes) to skin skeletal objects. Based on this representation, current programmable graphics hardware can pe...