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» A Performance Interface for Component-Based Applications
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SIGGRAPH
2000
ACM
15 years 6 months ago
Interactive control for physically-based animation
We propose the use of interactive, user-in-the-loop techniques for controlling physically-based animated characters. With a suitably designed interface, the continuous and discret...
Joseph Laszlo, Michiel van de Panne, Eugene Fiume
DATE
2010
IEEE
148views Hardware» more  DATE 2010»
15 years 6 months ago
Scoped identifiers for efficient bit aligned logging
Abstract--Detailed diagnostic data is a prerequisite for debugging problems and understanding runtime performance in distributed wireless embedded systems. Severe bandwidth limitat...
Roy Shea, Mani B. Srivastava, Young Cho
RSP
1998
IEEE
110views Control Systems» more  RSP 1998»
15 years 6 months ago
Rapid Design of Discrete Orthonormal Wavelet Transforms
A rapid design methodology for orthonormal wavelet transform cores has been developed. This methodology is based on a generic, scaleable architecture utilising time-interleaved co...
Shahid Masud, John V. McCanny
HPDC
1997
IEEE
15 years 6 months ago
Cut-Through Delivery in Trapeze: An Exercise in Low-Latency Messaging
New network technology continues to improve both the latency and bandwidth of communication in computer clusters. The fastest high-speed networks approach or exceed the I/O bus ba...
Ken Yocum, Jeffrey S. Chase, Andrew J. Gallatin, A...
CODES
1996
IEEE
15 years 6 months ago
A Multi-Level Transformation Approach to HW/SW Codesign: A Case Study
This reported work applies a transformational synthesis approach to hardware/software codesign. In this approach, the process of algorithm design is coupled early on with hardware...
Tommy King-Yin Cheung, Graham R. Hellestrand, Pras...