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DIGRA
2005
Springer
14 years 3 months ago
A Game Architecture for Emergent Story-Puzzles in a Persistent World
This paper presents the design of an architecture for narrative games with story-puzzles like classic graphic adventures. The system is able to create new short stories in each se...
Federico Peinado, Pedro Pablo Gómez-Mart&ia...
MIDDLEWARE
2009
Springer
14 years 4 months ago
PAQ: Persistent Adaptive Query Middleware for Dynamic Environments
Abstract. Pervasive computing applications often entail continuous monitoring tasks, issuing persistent queries that return continuously updated views of the operational environmen...
Vasanth Rajamani, Christine Julien, Jamie Payton, ...
IEE
2002
113views more  IEE 2002»
13 years 10 months ago
Framework based on design patterns for providing persistence in object-oriented programming languages
Abstract. This paper describes an approach to providing object persistence in object-oriented programming languages without modifying the run-time system or the language itself. By...
Jörg Kienzle, Alexander B. Romanovsky
CDC
2010
IEEE
144views Control Systems» more  CDC 2010»
13 years 5 months ago
Semiparametric identification of Hammerstein systems using input reconstruction and a single harmonic input
We present a two-step method for identifying SISO Hammerstein systems. First, using a persistent input with retrospective cost optimization, we estimate a parametric model of the l...
Anthony M. D'Amato, Kenny S. Mitchell, Bruno Ot&aa...
CCR
2005
64views more  CCR 2005»
13 years 10 months ago
A methodology for studying persistency aspects of internet flows
We focus in this paper on Internet flows, consider their contributions to the overall traffic per time unit or bin, and perform a multi-scale and multi-protocol analysis to explor...
Jörg Wallerich, Holger Dreger, Anja Feldmann,...