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» A Perspective of Generative Reuse
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CGF
2007
149views more  CGF 2007»
13 years 7 months ago
Interactive Simulation of the Human Eye Depth of Field and Its Correction by Spectacle Lenses
This paper describes a fast rendering algorithm for verification of spectacle lens design. Our method simulates refraction corrections of astigmatism as well as myopia or presbyo...
Masanori Kakimoto, Tomoaki Tatsukawa, Yukiteru Muk...
CVIU
2007
152views more  CVIU 2007»
13 years 7 months ago
A random sampling strategy for piecewise planar scene segmentation
We investigate the problem of automatically creating 3D models of man-made environments that we represent as collections of textured planes. A typical approach is to automatically...
Adrien Bartoli
JSAC
2008
98views more  JSAC 2008»
13 years 7 months ago
Multiuser Detection of Sparsely Spread CDMA
Code-division multiple access (CDMA) is the basis of a family of advanced air interfaces in current and future generation networks. The benefits promised by CDMA have not been full...
Dongning Guo, Chih-Chun Wang
FAC
2007
128views more  FAC 2007»
13 years 7 months ago
Verifying a signature architecture: a comparative case study
Abstract. We report on a case study in applying different formal methods to model and verify an architecture for administrating digital signatures. The architecture comprises seve...
David A. Basin, Hironobu Kuruma, Kunihiko Miyazaki...
TIT
2008
164views more  TIT 2008»
13 years 7 months ago
Cryptographic Hardness Based on the Decoding of Reed-Solomon Codes
We investigate the decoding problem of Reed-Solomon (RS) Codes, also known as the Polynomial Reconstruction Problem (PR), from a cryptographic hardness perspective. Namely, we dea...
Aggelos Kiayias, Moti Yung