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» A Physical Particle Model of Morphogenesis
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COMGEO
2011
ACM
12 years 10 months ago
Physical world as an internet of things
ABSTRACT . Categories and Subject Descriptors K. Computing Milieux K.m MISCELLANEOUS General Terms Theory Keywords Cyber-physics, Internet of Things, Quantum computing Cloud Comput...
Simon Berkovich
ICRA
2010
IEEE
142views Robotics» more  ICRA 2010»
13 years 5 months ago
Learning and planning high-dimensional physical trajectories via structured Lagrangians
— We consider the problem of finding sufficiently simple models of high-dimensional physical systems that are consistent with observed trajectories, and using these models to s...
Paul Vernaza, Daniel D. Lee, Seung-Joon Yi
CGI
2001
IEEE
13 years 10 months ago
Modeling and Rendering of Various Natural Phenomena Consisting of Particles
The simulation of various natural phenomena is one of the important research fields in computer graphics. In particular, aspects such as sky, clouds, water, fire, trees, smoke, te...
Tomoyuki Nishita, Yoshinori Dobashi
CPHYSICS
2011
279views Education» more  CPHYSICS 2011»
12 years 10 months ago
CAMORRA: A C++ library for recursive computation of particle scattering amplitudes
We present a new Monte Carlo tool that computes full tree-level matrix elements in high-energy physics. The program accepts user-defined models and has no restrictions on the pro...
R. Kleiss, G. van den Oord
GRAPHICSINTERFACE
2004
13 years 8 months ago
A Hybrid Physical/Device-Space Approach for Spatio-Temporally Coherent Interactive Texture Advection on Curved Surfaces
We propose a novel approach for a dense texture-based visualization of vector fields on curved surfaces. Our texture advection mechanism relies on a Lagrangian particle tracing th...
Daniel Weiskopf, Thomas Ertl