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HPDC
2007
IEEE
14 years 3 months ago
Scaling multiplayer online games using proxy-server replication: a case study of Quake 2
Massively Multiplayer Online Games (MMOGs) are an increasingly popular class of real-time interactive distributed applications that require scalable architectures and parallelizat...
Jens Müller 0004, Sergei Gorlatch, Tobias Sch...
OOPSLA
2005
Springer
14 years 2 months ago
X10: an object-oriented approach to non-uniform cluster computing
It is now well established that the device scaling predicted by Moore’s Law is no longer a viable option for increasing the clock frequency of future uniprocessor systems at the...
Philippe Charles, Christian Grothoff, Vijay A. Sar...
SASO
2007
IEEE
14 years 3 months ago
On Scaling Multi-Agent Task Reallocation Using Market-Based Approach
Multi-agent systems (MAS) provide a promising technology for addressing problems such as search and rescue missions, mine sweeping, and surveillance. These problems are a form of ...
Rajesh K. Karmani, Timo Latvala, Gul Agha
ICDCS
2006
IEEE
14 years 2 months ago
Adaptive Control of Extreme-scale Stream Processing Systems
Abstract— Distributed stream processing systems offer a highly scalable and dynamically configurable platform for time-critical applications ranging from real-time, exploratory ...
Lisa Amini, Navendu Jain, Anshul Sehgal, Jeremy Si...
CIKM
2009
Springer
14 years 1 months ago
A novel approach for privacy mining of generic basic association rules
Data mining can extract important knowledge from large data collections - but sometimes these collections are split among various parties. Privacy concerns may prevent the parties...
Moez Waddey, Pascal Poncelet, Sadok Ben Yahia