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» A Planning Component for RETSINA Agents
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HCI
2007
13 years 9 months ago
Social Puppets: Towards Modular Social Animation for Agents and Avatars
State-of-the-art computer graphics can give autonomous agents a compelling appearance as animated virtual characters. Typically the agents are directly responsible for controlling ...
Hannes Högni Vilhjálmsson, Chirag Merc...
AAAI
2010
13 years 9 months ago
Goal-Driven Autonomy in a Navy Strategy Simulation
Modern complex games and simulations pose many challenges for an intelligent agent, including partial observability, continuous time and effects, hostile opponents, and exogenous ...
Matthew Molineaux, Matthew Klenk, David W. Aha
ECAI
2004
Springer
14 years 1 months ago
The KGP Model of Agency
This paper presents a new model of agency, called the KGP (Knowledge, Goals and Plan) model. This draws from the classic BDI model and proposes a hierarchical agent architecture wi...
Antonis C. Kakas, Paolo Mancarella, Fariba Sadri, ...
ATAL
2004
Springer
14 years 1 months ago
Social Judgment in Multiagent Interactions
Social judgment is a process of social explanation whereby one identifies which entities deserve credit or blame for multiagent activities. Such explanations are a key aspect of i...
Wenji Mao, Jonathan Gratch
JSW
2008
73views more  JSW 2008»
13 years 7 months ago
Teaching Virtual Experts for Multi-Domain Collaborative Planning
Abstract-- This paper presents an approach to rapid development of virtual planning experts that can collaborate to develop plans of action requiring expertise from multiple domain...
Gheorghe Tecuci, Mihai Boicu, Dorin Marcu, Marcel ...