The point set is a flexible surface representation suitable for both geometry processing and real-time rendering. In most applications, the control of the point cloud density is c...
We propose a novel point-based approach to view dependent isosurface extraction. We introduce a fast visibility query system for the view dependent traversal, which exhibits moder...
The computation of curvature and other differential properties of surfaces is essential for many techniques in analysis and rendering. We present a finite-differences approach for...
It is often practical to measure how linear a certain ordered set of points is. We are interested in linearity measures which are invariant to rotation, scaling, and translation. T...
We present an algorithm for the efficient and accurate computation of geodesic distance fields on triangle meshes. We generalize the algorithm originally proposed by Surazhsky e...