Sciweavers

606 search results - page 19 / 122
» A Practical Approach of Teaching Software Engineering
Sort
View
SAC
2010
ACM
13 years 5 months ago
A formal approach to reuse successful traceability practices in SPL projects
Software Product Line (SPL) Engineering has to deal with interrelated, complex models such as feature and architecture models, hence traceability is fundamental to keep them consi...
Angelina Espinoza, Goetz Botterweck, Juan Garbajos...
CSEE
2011
Springer
12 years 11 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie
ETS
2000
IEEE
156views Hardware» more  ETS 2000»
13 years 7 months ago
Parallel On-Line and In-Class Sections of "Writing for the Professions": A Practical Experiment
This paper describes experiences with on-line and in-class sections of a writing-intensive course, including a collaborative library literacy unit. It reports on a mid-semester so...
Victoria Hay, Dennis Isbell
KBSE
2010
IEEE
13 years 6 months ago
Tag and prune: a pragmatic approach to software product line implementation
To realise variability at the code level, product line methods classically advocate usage of inheritance, components, frameworks, aspects or generative techniques. However, these ...
Quentin Boucher, Andreas Classen, Patrick Heymans,...
CBSE
2008
Springer
13 years 10 months ago
A Practical Approach for Finding Stale References in a Dynamic Service Platform
The OSGiTM Service Platform is becoming the de facto standard for modularized Java applications. The market of OSGi based COTS components is continuously growing. OSGi specific pro...
Kiev Gama, Didier Donsez