In this paper, we make a first effort to define requirements for knowledge representation (KR) in an ITS. The requirements concern all stages of an ITS’s life cycle (construction...
EAGLE (Electronic Assistant for Game-Based Learning Experiences) is an intelligent tutoring system that supports learning with video games. We describe how a flexible ontology-base...
Laura Naismith, Emmanuel G. Blanchard, John Ranell...
This paper presents a model for representing the pro ciency of users in a CALL system by recording their performance on speci c grammatical features. The model will be used both t...
Applying Virtual Reality (VR) in combination with Intelligent Tutoring Systems (ITSs) is a promising approach to computer based learning and training. However, the classical struc...
One of the most popular student modeling techniques currently available is Constraint Based Modeling (CBM), which is based on Ohlsson's theory of learning from performance err...