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» A Primer on Strategic Games
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ISWC
1997
IEEE
14 years 1 months ago
Stochasticks: Augmenting the Billiards Experience with Probabilistic Vision and Wearable Computers
We propose a practical application of wearable computing and augmented reality which enhances the game of billiards. A vision algorithm is implemented which operates in interactiv...
Tony Jebara, Cyrus Eyster, Joshua Weaver, Thad Sta...
MIG
2009
Springer
14 years 4 months ago
A Semantic Navigation Model for Video Games
Abstract. Navigational performance of artificial intelligence (AI) characters in computer games is gaining an increasingly important role in the perception of their behavior. Whil...
Leonard van Driel, Rafael Bidarra
WINE
2007
Springer
191views Economy» more  WINE 2007»
14 years 3 months ago
The Importance of Network Topology in Local Contribution Games
We consider a model of content contribution in peer-to-peer networks with linear quadratic payoffs and very general interaction patterns. We find that Nash equilibria of this gam...
Jacomo Corbo, Antoni Calvó-Armengol, David ...
IPTPS
2004
Springer
14 years 3 months ago
Uncoordinated Load Balancing and Congestion Games in P2P Systems
In P2P systems, users often have many choices of peers from whom to download their data. Each user cares primarily about its own response time, which depends on how many other use...
Subhash Suri, Csaba D. Tóth, Yunhong Zhou
JSAC
2008
95views more  JSAC 2008»
13 years 9 months ago
Game Theoretic Modeling of Malicious Users in Collaborative Networks
If a network is to operate successfully, its users need to collaborate. Collaboration takes the form of following a network protocol and involves some resource expenditure on the p...
George Theodorakopoulos, John S. Baras