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132
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DSD
2009
IEEE
147views Hardware» more  DSD 2009»
15 years 7 months ago
A High Performance Hardware Architecture for One Bit Transform Based Motion Estimation
Motion Estimation (ME) is the most computationally intensive part of video compression and video enhancement systems. One bit transform (1BT) based ME algorithms have low computat...
Abdulkadir Akin, Yigit Dogan, Ilker Hamzaoglu
145
Voted
RE
1999
Springer
15 years 8 months ago
Bridging the Gap Between Past and Future in RE: A Scenario-Based Approach
Requirements Engineering (RE) investigates the impact of a future-oriented change vision, but the move towards this vision must consider a context heavily shaped by the past. As R...
Peter Haumer, Matthias Jarke, Klaus Pohl, Patrick ...
138
Voted
ECIS
2003
15 years 5 months ago
User involvement in development of web based publishing
The theme of this paper is development of Web applications used by an organization to publish information to groups of users outside the organization. The paper focus on the chall...
Lasse Vogelsang
138
Voted
AIIA
1991
Springer
15 years 7 months ago
Knowledge-Based Media Coordination in Intelligent User Interfaces
Multimodal interfaces combining, e.g., natural language and graphics take advantage of both the individual strength of each communication mode and the fact that several modes can ...
Wolfgang Wahlster, Elisabeth André, Winfrie...
133
Voted
MODELLIERUNG
2004
15 years 5 months ago
CASE Support and Model-Based Development
ion from the implementation they use. Some tools rather consequently use this abstract model; others at least partly keep the implementational view, modeling components, e.g., by o...
Bernhard Schätz, Jan Romberg, Oscar Slotosch,...