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EGH
2004
Springer
14 years 1 months ago
A programmable vertex shader with fixed-point SIMD datapath for low power wireless applications
The real time 3D graphics becomes one of the attractive applications for 3G wireless terminals although their battery lifetime and memory bandwidth limit the system resources for ...
Ju-Ho Sohn, Ramchan Woo, Hoi-Jun Yoo
TIP
2008
175views more  TIP 2008»
13 years 7 months ago
Algorithmic and Architectural Optimizations for Computationally Efficient Particle Filtering
Abstract--In this paper, we analyze the computational challenges in implementing particle filtering, especially to video sequences. Particle filtering is a technique used for filte...
Aswin C. Sankaranarayanan, Ankur Srivastava, Rama ...
VLSID
2000
IEEE
164views VLSI» more  VLSID 2000»
14 years 17 hour ago
A Fast Algorithm for Computing the Euler Number of an Image and its VLSI Implementation
Digital images are convenient media for describing and storing spatial, temporal, spectral, and physical components of information contained in a variety of domains(e.g. aerial/sa...
Sabyasachi Dey, Bhargab B. Bhattacharya, Malay Kum...
DATE
2006
IEEE
127views Hardware» more  DATE 2006»
14 years 1 months ago
ASIP design and synthesis for non linear filtering in image processing
This paper presents an Application Specific Instruction Set Processor (ASIP) design for the implementation of a class of nonlinear image processing algorithms, the Retinex-like fi...
Luca Fanucci, Michele Cassiano, Sergio Saponara, D...
IWANN
2009
Springer
14 years 6 days ago
Stereo-MAS: Multi-Agent System for Image Stereo Processing
This article presents a distributed agent-based architecture that can process the visual information obtained by stereoscopic cameras. The system is embedded within a global projec...
Sara Rodríguez, Juan Francisco de Paz, Javi...