As computer systems become increasingly internetworked, there is a growing class of distributed realtime embedded (DRE) applications that have characteristics and present challeng...
Joseph P. Loyall, Richard E. Schantz, David Corman...
No one middleware communication model completely solves the problem of ensuring schedulability in every DRE system. Furthermore, there have been few studies to date of the trade-o...
Yuanfang Zhang, Bryan Thrall, Stephen Torri, Chris...
Many-to-many multicast transmission is an essential network capability for scalable distributed simulation. The many open issues that make network-layer multicast impractical over...
We present a performance-based methodology for designing a high-bandwidth radar application on commodity platforms. Unlike many real-time systems, our approach works for commodity...
Dong-In Kang, Richard Gerber, Leana Golubchik, Jef...
This paper describes a simulation technique for RealTime Hw/Sw systems based on an object executable model. It allows designers to seamlessly estimate and verify their solutions f...