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» A Projective Invariant for Textures
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CAE
2010
13 years 2 months ago
Learning about Shadows from Artists
Renaissance artists discovered methods for imaging realistic depth on a two dimensional surface by re-inventing linear perspective. In solving the problem of depth depiction, they...
Elodie Fourquet
CVPR
2009
IEEE
15 years 2 months ago
Echocardiogram View Classification using Edge Filtered Scale-invariant Motion Features
In an 2D echocardiogram exam, an ultrasound probe samples the heart with 2D slices. Changing the orientation and position on the probe changes the slice viewpoint, altering the ...
Ritwik Kumar, Fei Wang, David Beymer, Tanveer Fath...
IMR
2003
Springer
14 years 21 days ago
An Adaptable Surface Parameterization Method
Parameterizations of triangulated surfaces are used in an increasing number of mesh processing applications for various purposes. Although demands vary, they are often required to...
Patrick Degener, Jan Meseth, Reinhard Klein
CVPR
2005
IEEE
13 years 9 months ago
Face Synthesis and Recognition from a Single Image under Arbitrary Unknown Lighting Using a Spherical Harmonic Basis Morphable M
Understanding and modifying the effects of arbitrary illumination on human faces in a realistic manner is a challenging problem both for face synthesis and recognition. Recent res...
Lei Zhang 0002, Sen Wang, Dimitris Samaras
ECCV
2010
Springer
13 years 7 months ago
Efficient Computation of Scale-Space Features for Deformable Shape Correspondences
Abstract. With the rapid development of fast data acquisition techniques, 3D scans that record the geometric and photometric information of deformable objects are routinely acquire...
Tingbo Hou, Hong Qin