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SMILE
1998
Springer
13 years 11 months ago
Automatic 3D Model Construction for Turn-Table Sequences
As virtual worlds demand ever more realistic 3D models, attention is being focussed on systems that can acquire graphical models from real objects. This paper describes a system wh...
Andrew W. Fitzgibbon, Geoffrey Cross, Andrew Zisse...
VW
1998
Springer
157views Virtual Reality» more  VW 1998»
13 years 11 months ago
Real Face Communication in a Virtual World
This paper describes an efficient method to make an individual face for animation from several possible inputs and how to use this result for a realistic talking head communication...
Won-Sook Lee, Elwin Lee, Nadia Magnenat-Thalmann
SIGGRAPH
1990
ACM
13 years 11 months ago
Comprehensible rendering of 3-D shapes
We propose a new rendering technique that produces 3-D images with enhanced visual comprehensibility. Shape features can be readily understood if certain geometric properties are ...
Takafumi Saito, Tokiichiro Takahashi
3DPVT
2004
IEEE
185views Visualization» more  3DPVT 2004»
13 years 11 months ago
Adaptive Space Carving
In this work, we present an adaptive space carving method for scene reconstruction from a set of images obtained from low cost calibrated webcams. Our method uses a combination of...
Anselmo Antunes Montenegro, Paulo Cezar Pinto Carv...
EDUTAINMENT
2006
Springer
13 years 11 months ago
3D Body Reconstruction from Photos Based on Range Scan
Abstract. We present a data-driven shape model for reconstructing human body models from one or more 2D photos. One of the key tasks in reconstructing the 3D model from image data ...
Hyewon Seo, Young In Yeo, KwangYun Wohn