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ICIDS
2009
Springer
14 years 2 months ago
Bridging Media with the Help of Players
We suggest harvesting the power of multiplayer design to bridge content across different media platforms and develop player-driven cross-media experiences. This paper first argues ...
Michael Nitsche, Matthew Drake, Janet Murray
IEEECGIV
2006
IEEE
14 years 1 months ago
Studying Design Collaboration in DesignWorld: An Augmented 3D Virtual World
New technological developments offer new collaborative design environments to designers. There is a great interest in these new tools however it is clear that we know very little ...
Leman Figen Gül, Mary Lou Maher
VISUALIZATION
2003
IEEE
14 years 21 days ago
Visualizing Spatial and Temporal Variability in Coastal Observatories
In this paper, we describe a set of 3D and 4D visualization tools and techniques for CORIE, a complex environmental observation and forecasting system (EOFS) for the Columbia Rive...
Walter Jiménez, Wagner Toledo Corrêa,...
ACMACE
2007
ACM
13 years 11 months ago
Tangible interfaces for real-time 3D virtual environments
Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
Ali Mazalek, Michael Nitsche
C5
2009
IEEE
14 years 2 months ago
Pitsupai
In this paper we present an authoring tool and an accompanying workflow to create interactive scenarios in a distributed 3D environment by multiple users. With Pitsupai we design...
Philipp Engelhard, Robert Hirschfeld, Jens Lincke