—In this paper, we propose a quasi-static scheduling (QSS) method applicable to actor-oriented SystemC designs. QSS determines a schedule where several static schedules are combi...
Multicore platforms, which include several processing cores on a single chip, are being widely touted as a solution to heat and energy problems that are impediments to single-core...
Many industrial real-time systems have evolved over a long period of time and were initially so simple that it was possible to predict consequences of adding new functionality by c...
Anders Wall, Johan Andersson, Jonas Neander, Chris...
Real-time monitoring is increasingly becoming important in various scenes of large scale, multi-site distributed/parallel computing, e.g, understanding behavior of systems, schedu...
New portable consumer embedded devices must execute multimedia applications (e.g., 3D games, video players and signal processing software, etc.) that demand extensive memory acces...