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» A Rectilinearity Measurement for Polygons
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ICRA
2003
IEEE
87views Robotics» more  ICRA 2003»
14 years 1 months ago
A new algorithm for three-finger force-closure grasp of polygonal objects
—We prove a new necessary and sufficient condition for 2D three-finger equilibrium grasps and implement a geometrical algorithm for computing force-closure grasps of polygonal ob...
Jia-Wei Li, Ming-He Jin, Hong Liu
ICMCS
2005
IEEE
90views Multimedia» more  ICMCS 2005»
14 years 2 months ago
Area of surface as a basis for vertex removal based mesh simplification
A new, area-based mesh simplification algorithm is described. The proposed algorithm removes the center vertex of a polygon which consists of n ≥ 3 faces and represents that po...
Insu Park, Shahram Shirani, David W. Capson
DCG
2000
104views more  DCG 2000»
13 years 8 months ago
Efficient Algorithms for Approximating Polygonal Chains
We consider the problem of approximating a polygonal chain C by another polygonal chain C whose vertices are constrained to be a subset of the set of vertices of C. The goal is to ...
Pankaj K. Agarwal, Kasturi R. Varadarajan
SIBGRAPI
1999
IEEE
14 years 25 days ago
Real-Time Shadow Generation Using BSP Trees and Stencil Buffers
This paper describes a real-time shadow generation algorithm for polygonal environments illuminated by movable point light sources. The main goal is to quickly reduce the number o...
Harlen Costa Batagelo, Ilaim Costa Júnior
VVS
1998
IEEE
133views Visualization» more  VVS 1998»
14 years 24 days ago
An Accurate Method for Voxelizing Polygon Meshes
The process of generating discrete surfaces in a volumetric representation, termed voxelization, is confronted with topological considerations as well as accuracy and efficiency r...
Jian Huang, Roni Yagel, Vassily Filippov, Yair Kur...