Ambient lifestyle feedback systems are embedded computer systems designed to motivate changes in a person's lifestyle by reflecting an interpretation of targeted behavior bac...
While the discipline of computing has evolved significantly in the past 30 years, Computer Science curricula have not as readily adapted to these changes. In response, we have rec...
In this paper, we describe the design and development of a social game called Familiars. Inspired by the daemons in Pullman’s “Dark Material” trilogy, Familiars are animal c...
Ben Kirman, Eva Ferrari, Shaun Lawson, Jonathan Fr...
The vision of ubiquitous computing is one in which resource constrained mobile devices form ad-hoc networks to enable the delivery of services that are sensitive and responsive to...
Conor Muldoon, Gregory M. P. O'Hare, John F. Bradl...
Effective communication in project teams is important, but not often taught. We explore how feedback might improve teamwork in a controlled experiment where groups interact throug...
Gilly Leshed, Jeffrey T. Hancock, Dan Cosley, Popp...