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» A Reflective Symmetry Descriptor
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ACMACE
2005
ACM
14 years 1 months ago
SCORPIODROME: an exploration in mixed reality social gaming for children
This paper describes the design of SCORPIODROME a mixed reality game for groups of 3-4 children aged 11-14. SCORPIODROME is designed for social gaming; i.e., computer gaming that ...
Georgios Metaxas, Barbaros Metin, Jutta Schneider,...
GROUP
2005
ACM
14 years 1 months ago
Seeking the source: software source code as a social and technical artifact
In distributed software development, two sorts of dependencies can arise. The structure of the software system itself can create dependencies between software elements, while the ...
Cleidson R. B. de Souza, Jon Froehlich, Paul Douri...
HT
2005
ACM
14 years 1 months ago
Parsing and interpreting ambiguous structures in spatial hypermedia
When reflecting on information, spatial hypermedia users express their understanding of the information’s structure visually. In order to facilitate this process, spatial hyperm...
Luis Francisco-Revilla, Frank M. Shipman III
HT
2005
ACM
14 years 1 months ago
The evolving mSpace platform: leveraging the semantic web on the trail of the memex
Vannevar Bush proposed the memex as a means to support building knowledge in the way he says the human brain works: by association. Achieving this vision has been a core motivatio...
Monica M. C. Schraefel, Daniel A. Smith, Alisdair ...
JCDL
2005
ACM
87views Education» more  JCDL 2005»
14 years 1 months ago
To grow in wisdom: vannevar bush, information overload, and the life of leisure
It has been nearly sixty years since Vannevar Bush’s essay, “As We May Think,” was first published in The Atlantic Monthly, an article that foreshadowed and possibly invente...
David M. Levy