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NOMS
1998
IEEE
154views Communications» more  NOMS 1998»
13 years 11 months ago
A framework for end-to-end proactive network management
Current advances in networking, computing, software and web technologies have led to an explosive growth in the development of networked applications. Management of large-scale ne...
Salim Hariri, Yoonhee Kim, K. Varshney, R. Kaminsk...
CDC
2008
IEEE
125views Control Systems» more  CDC 2008»
13 years 7 months ago
Efficient waypoint tracking hybrid controllers for double integrators using classical time optimal control
This paper is a response to requests from several respected colleagues in academia for a careful writeup of the classical time-optimal control based hybrid controllers that we have...
Haitham A. Hindi, Lara S. Crawford, Rong Zhou, Cra...
MOBISYS
2007
ACM
14 years 7 months ago
MobiUS: enable together-viewing video experience across two mobile devices
We envision a new better-together mobile application paradigm where multiple mobile devices are placed in a close proximity and study a specific together-viewing video application...
Guobin Shen, Yanlin Li, Yongguang Zhang
EUROPAR
2009
Springer
14 years 2 months ago
Searching for Concurrent Design Patterns in Video Games
The transition to multicore architectures has dramatically underscored the necessity for parallelism in software. In particular, while new gaming consoles are by and large multicor...
Micah J. Best, Alexandra Fedorova, Ryan Dickie, An...
DATE
2000
IEEE
140views Hardware» more  DATE 2000»
13 years 11 months ago
Resolution of Dynamic Memory Allocation and Pointers for the Behavioral Synthesis from C
-- One of the greatest challenges in C/C++-based design methodology is to efficiently map C/C++ models into hardware. Many of the networking and multimedia applications implemente...
Luc Séméria, Koichi Sato, Giovanni D...