Sciweavers

55 search results - page 6 / 11
» A Rendering Method for 3D Origami Models Using Face Overlapp...
Sort
View
PG
2003
IEEE
14 years 24 days ago
Lightweight Face Relighting
In this paper we present a method to relight human faces in real time, using consumer-grade graphics cards even with limited 3D capabilities. We show how to render faces using a c...
Sylvain Paris, François X. Sillion, Long Qu...
IV
2003
IEEE
148views Visualization» more  IV 2003»
14 years 24 days ago
Real-Time Expressive Rendering of City Models
City models have become central elements for visually communicating spatial information related to urban areas and have manifold applications. Our real-time orealistic rendering t...
Jürgen Döllner, Maike Walther
WSCG
2004
120views more  WSCG 2004»
13 years 9 months ago
Voxelization of Solids Using Simplicial Coverings
Rasterization of polygons in 2D is a well known problem, existing several optimal solutions to solve it. The extension of this problem to 3D is more difficult and most existing so...
Antonio J. Rueda Ruiz, Rafael Jesús Segura,...
ECCV
2004
Springer
14 years 28 days ago
Pose Invariant Face Recognition Under Arbitrary Unknown Lighting Using Spherical Harmonics
Abstract. We propose a new method for face recognition under arbitrary pose and illumination conditions, which requires only one training image per subject. Furthermore, no limitat...
Lei Zhang 0002, Dimitris Samaras
TITB
2008
152views more  TITB 2008»
13 years 7 months ago
Region of Interest and Multiresolution for Volume Rendering
Medical image interpretation is facing an important challenge resulting from the continuously increasing amount of imaging data. Innovations in medical image visualization are nece...
Sébastien Piccand, Rita Noumeir, Eric Paque...