We present a novel technique for calibrating displaycamera systems from reflections in the user's eyes. Displaycamera systems enable a range of vision applications that need ...
In this paper, we describe the human ear creation in a system for 3-D photorealistic face modeling from frontal and profile images taken by an uncalibrated handheld digital camera...
— We aim to perform robust and fast vision-based localization using a pre-existing large map of the scene. A key step in localization is associating the features extracted from t...
Reliably recovering 3D human pose from monocular video requires models that bias the estimates towards typical human poses and motions. We construct priors for people tracking usi...
This paper advocates an implicit-surface representation of generic 3?D surfaces to take advantage of occluding edges in a very robust way. This lets us exploit silhouette constrai...