Sciweavers

149 search results - page 21 / 30
» A Robust Approach for 3D Cars Reconstruction
Sort
View
ICIP
2010
IEEE
13 years 5 months ago
Patch-based reconstruction and rendering of human heads
Reconstructing the 3D shape of human faces is an intensively researched topic. Most approaches aim at generating a closed surface representation of geometry, i.e. a mesh, which is...
David C. Schneider, Anna Hilsmann, Peter Eisert
ICIP
2001
IEEE
14 years 9 months ago
Robust estimation of depth and motion using stochastic approximation
The problemof structurefrom motion (SFM)is to extract the three-dimensionalmodel of a moving scene from a sequence of images. Though two images are sufficient to produce a 3D reco...
Rama Chellappa, Amit K. Roy Chowdhury
VIS
2003
IEEE
247views Visualization» more  VIS 2003»
14 years 8 months ago
Shape Simplification Based on the Medial Axis Transform
We present a new algorithm for simplifying the shape of 3D objects by manipulating their medial axis transform (MAT). From an unorganized set of boundary points, our algorithm com...
Roger C. Tam, Wolfgang Heidrich
CVIU
2007
152views more  CVIU 2007»
13 years 7 months ago
A random sampling strategy for piecewise planar scene segmentation
We investigate the problem of automatically creating 3D models of man-made environments that we represent as collections of textured planes. A typical approach is to automatically...
Adrien Bartoli
ICCV
2007
IEEE
14 years 9 months ago
Multi-View Stereo for Community Photo Collections
We present a multi-view stereo algorithm that addresses the extreme changes in lighting, scale, clutter, and other effects in large online community photo collections. Our idea is...
Michael Goesele, Noah Snavely, Brian Curless, Hugu...