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RTSS
2006
IEEE
14 years 3 months ago
Design of Location Service for a Hybrid Network of Mobile Actors and Static Sensors
Location services are essential to many applications running on a hybrid of wirelessly-networked mobile actors and static sensors, such as surveillance systems and the Pursuer and...
Zhigang Chen, Min Gyu Cho, Kang G. Shin
JSAC
2007
263views more  JSAC 2007»
13 years 8 months ago
An Empirical Study of the Coolstreaming+ System
—In recent years, there has been significant interest in adopting the Peer-to-Peer (P2P) technology for Internet live video streaming. There are primarily two reasons behind thi...
Bo Li, Susu Xie, Gabriel Yik Keung, Jiangchuan Liu...
SIGMETRICS
2000
ACM
177views Hardware» more  SIGMETRICS 2000»
14 years 1 months ago
A case for end system multicast
— The conventional wisdom has been that IP is the natural protocol layer for implementing multicast related functionality. However, more than a decade after its initial proposal,...
Yang-Hua Chu, Sanjay G. Rao, Hui Zhang
ICMCS
2006
IEEE
125views Multimedia» more  ICMCS 2006»
14 years 3 months ago
COSMOS: Peer-to-Peer Collaborative Streaming Among Mobiles
In traditional mobile streaming networks such as 3G cellular networks, all users pull streams from a server. Such pull model leads to high streaming cost and problem in system sca...
Man-Fung Leung, Shueng-Han Gary Chan, Oscar C. Au
NETGAMES
2006
ACM
14 years 2 months ago
Applying database replication to multi-player online games
Multi-player Online Games (MOGs) have emerged as popular data intensive applications in recent years. Being used by many players simultaneously, they require a high degree of faul...
Yi Lin, Bettina Kemme, Marta Patiño-Mart&ia...