Sciweavers

1234 search results - page 243 / 247
» A Scheduling and Pipelining Algorithm for Hardware Software ...
Sort
View
CODES
2005
IEEE
14 years 1 months ago
Blue matter on blue gene/L: massively parallel computation for biomolecular simulation
This paper provides an overview of the Blue Matter application development effort within the Blue Gene project that supports our scientific simulation efforts in the areas of pro...
Robert S. Germain, Blake G. Fitch, Aleksandr Raysh...
CGO
2004
IEEE
13 years 11 months ago
Custom Data Layout for Memory Parallelism
In this paper, we describe a generalized approach to deriving a custom data layout in multiple memory banks for array-based computations, to facilitate high-bandwidth parallel mem...
Byoungro So, Mary W. Hall, Heidi E. Ziegler
CASES
2005
ACM
13 years 9 months ago
A post-compilation register reassignment technique for improving hamming distance code compression
Code compression is a field where compression ratios between compiler-generated code and subsequent compressed code are highly dependent on decisions made at compile time. Most op...
Montserrat Ros, Peter Sutton
SIGGRAPH
2010
ACM
14 years 1 days ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
CACM
2008
84views more  CACM 2008»
13 years 7 months ago
The emergence of a networking primitive in wireless sensor networks
The wireless sensor network community approached netabstractions as an open question, allowing answers to emerge with time and experience. The Trickle algorithm has become a basic...
Philip Levis, Eric A. Brewer, David E. Culler, Dav...