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» A Selection Technique for Replicated Multicast Video Servers
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MASCOTS
2010
13 years 9 months ago
Content Delivery Using Replicated Digital Fountains
With a majority of Internet traffic being predicted to be caused by content delivery, it is clear that content delivery applications will consume much of the resources on the Inter...
Niklas Carlsson, Derek L. Eager
EUROMICRO
2003
IEEE
14 years 1 months ago
Providing Interactive Video on Demand Services in Distributed Architecture
True VoD systems provide interactive on-demand video service by allocating each client a dedicated stream. Such a scheme is inefficient when the system has a large number of users...
Bahjat Qazzaz, Remo Suppi, Fernando Cores, Ana Rip...
IPPS
2007
IEEE
14 years 2 months ago
A Semi-Distributed Axiomatic Game Theoretical Mechanism for Replicating Data Objects in Large Distributed Computing Systems
Replicating data objects onto servers across a system can alleviate access delays. The selection of data objects and servers requires solving a constraint optimization problem, wh...
Samee Ullah Khan, Ishfaq Ahmad
MM
2009
ACM
195views Multimedia» more  MM 2009»
14 years 2 months ago
The effectiveness of intelligent scheduling for multicast video-on-demand
As more and more video content is made available and accessed on-demand, content and service providers face challenges of scale. Today’s delivery mechanisms, especially unicast,...
Vaneet Aggarwal, A. Robert Calderbank, Vijay Gopal...
MM
2009
ACM
163views Multimedia» more  MM 2009»
14 years 2 months ago
ISP-friendly peer selection in P2P networks
Peer-to-peer (P2P) multicast is a scalable solution adopted by many video streaming systems. However, a prevalence of P2P applications has caused heavy traffic on the Internet. W...
Zhijie Shen, Roger Zimmermann