Motion capture data is an effective way of synthesizing human motion for many interactive applications, including games and simulations. A compact, easy-to-decode representation i...
Philippe Beaudoin, Pierre Poulin, Michiel van de P...
erse approaches at all levels of abstraction starting from the physical level up to the system level. Experience shows that a highlevel method may have a larger impact since the de...
Embedded computing systems are space and cost sensitive; memory is one of the most restricted resources, posing serious constraints on program size. Code compression, which is a s...
This paper describes an algorithm that takes a trace (i.e., a sequence of numbers or vectors of numbers) as input, and from that produces a sequence of loop nests that, when run, ...
This paper evaluates how much extended dictionary-based code compression techniques can reduce the static code size. In their simplest form, such methods statically identify ident...