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JSSPP
1998
Springer
13 years 12 months ago
A Resource Management Architecture for Metacomputing Systems
Metacomputing systems are intended to support remote and/or concurrent use of geographically distributed computational resources. Resource management in such systems is complicate...
Karl Czajkowski, Ian T. Foster, Nicholas T. Karoni...
ESORICS
2009
Springer
13 years 11 months ago
Declassification with Explicit Reference Points
Noninterference requires that public outputs of a program must be completely independent from secrets. While this ensures that secrets cannot be leaked, it is too restrictive for m...
Alexander Lux, Heiko Mantel
ISCA
1998
IEEE
114views Hardware» more  ISCA 1998»
13 years 11 months ago
Tempest and Typhoon: User-Level Shared Memory
Future parallel computers must efficiently execute not only hand-coded applications but also programs written in high-level, parallel programming languages. Today's machines ...
Steven K. Reinhardt, James R. Larus, David A. Wood
AIIDE
2008
13 years 10 months ago
Agent Learning using Action-Dependent Learning Rates in Computer Role-Playing Games
We introduce the ALeRT (Action-dependent Learning Rates with Trends) algorithm that makes two modifications to the learning rate and one change to the exploration rate of traditio...
Maria Cutumisu, Duane Szafron, Michael H. Bowling,...
APSEC
2008
IEEE
13 years 9 months ago
Emergent Properties in Reactive Systems
Reactive systems are often described by interconnecting sub-components along architectural connectors defining communication policies. Generally, such global systems may exhibit p...
Marc Aiguier, Pascale Le Gall, Mbarka Mabrouki