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NETGAMES
2006
ACM
16 years 1 days ago
Applying database replication to multi-player online games
Multi-player Online Games (MOGs) have emerged as popular data intensive applications in recent years. Being used by many players simultaneously, they require a high degree of faul...
Yi Lin, Bettina Kemme, Marta Patiño-Mart&ia...
SCESM
2006
ACM
262views Algorithms» more  SCESM 2006»
16 years 1 days ago
Scenario-driven modeling and validation of requirements models
Requirements models for large systems typically cannot be developed in a single step, but evolve in a sequence of iterations. We have developed such an iterative modeling process ...
Christian Seybold, Silvio Meier, Martin Glinz
GROUP
2005
ACM
15 years 11 months ago
Proactive support for the organization of shared workspaces using activity patterns and content analysis
Shared workspace systems provide virtual places for selforganized and semi-structured cooperation between local and distributed team members. These cooperation systems have been a...
Wolfgang Prinz, Baber Zaman
IUI
2005
ACM
15 years 11 months ago
How to wreck a nice beach you sing calm incense
A principal problem in speech recognition is distinguishing between words and phrases that sound similar but have different meanings. Speech recognition programs produce a list of...
Henry Lieberman, Alexander Faaborg, Waseem Daher, ...
PLDI
2005
ACM
15 years 11 months ago
Programming ad-hoc networks of mobile and resource-constrained devices
Ad-hoc networks of mobile devices such as smart phones and PDAs represent a new and exciting distributed system architecture. Building distributed applications on such an architec...
Yang Ni, Ulrich Kremer, Adrian Stere, Liviu Iftode
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