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NETGAMES
2006
ACM
14 years 4 months ago
Applying database replication to multi-player online games
Multi-player Online Games (MOGs) have emerged as popular data intensive applications in recent years. Being used by many players simultaneously, they require a high degree of faul...
Yi Lin, Bettina Kemme, Marta Patiño-Mart&ia...
SCESM
2006
ACM
262views Algorithms» more  SCESM 2006»
14 years 4 months ago
Scenario-driven modeling and validation of requirements models
Requirements models for large systems typically cannot be developed in a single step, but evolve in a sequence of iterations. We have developed such an iterative modeling process ...
Christian Seybold, Silvio Meier, Martin Glinz
GROUP
2005
ACM
14 years 4 months ago
Proactive support for the organization of shared workspaces using activity patterns and content analysis
Shared workspace systems provide virtual places for selforganized and semi-structured cooperation between local and distributed team members. These cooperation systems have been a...
Wolfgang Prinz, Baber Zaman
IUI
2005
ACM
14 years 4 months ago
How to wreck a nice beach you sing calm incense
A principal problem in speech recognition is distinguishing between words and phrases that sound similar but have different meanings. Speech recognition programs produce a list of...
Henry Lieberman, Alexander Faaborg, Waseem Daher, ...
PLDI
2005
ACM
14 years 4 months ago
Programming ad-hoc networks of mobile and resource-constrained devices
Ad-hoc networks of mobile devices such as smart phones and PDAs represent a new and exciting distributed system architecture. Building distributed applications on such an architec...
Yang Ni, Ulrich Kremer, Adrian Stere, Liviu Iftode
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