The aim of DICE is the improvement of communication between culture-providers (institutions, museums, etc.) and different categories of users (scholars, publishers, culturaltouris...
In this paper, we propose a new integration approach for simulation and behaviour in the learning context that is able to coherently manage the shared virtual environment for the ...
Enormous amounts of information are produced every day, all over the world. but very little of it is true. In this paper, we describe the modeling component of a current events an...
The aim of this study is to present a contribution in the area of human decision modeling. A state of the art from this research area shows the lack of models combining perceptive...
Virtual interactive student-oriented learning environment (VISOLE) is a game-based constructivist pedagogical approach that encompasses the creation of an online interactive world ...
Kevin K. F. Cheung, Morris Siu Yung Jong, Fong Lok...