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VIS
2004
IEEE
135views Visualization» more  VIS 2004»
16 years 5 months ago
Adaptive 4-8 Texture Hierarchies
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Kenneth I. Joy, Lok M. Hwa, Mark A. Duchaineau
WWW
2006
ACM
16 years 5 months ago
Mining search engine query logs for query recommendation
This paper presents a simple and intuitive method for mining search engine query logs to get fast query recommendations on a large scale industrial-strength search engine. In orde...
Zhiyong Zhang, Olfa Nasraoui
KDD
2005
ACM
140views Data Mining» more  KDD 2005»
16 years 4 months ago
Graphs over time: densification laws, shrinking diameters and possible explanations
How do real graphs evolve over time? What are "normal" growth patterns in social, technological, and information networks? Many studies have discovered patterns in stati...
Jure Leskovec, Jon M. Kleinberg, Christos Faloutso...
TEI
2010
ACM
147views Hardware» more  TEI 2010»
15 years 11 months ago
A robust and accurate 3d hand posture estimation method for interactive systems
In this paper, a new 3D hand posture estimation system using a single camera and 3 interactive systems are introduced. Existing hand gesture recognition systems estimate hand'...
Emi Tamaki
CCS
2009
ACM
15 years 11 months ago
As-awareness in Tor path selection
Tor is an anonymous communications network with thousands of router nodes worldwide. An intuition reflected in much of the literature on anonymous communications is that, as an a...
Matthew Edman, Paul F. Syverson