Sciweavers

222 search results - page 11 / 45
» A Simple Method for Modeling Wrinkles on Human Skin
Sort
View
3DIM
2005
IEEE
14 years 1 months ago
Realistic Human Head Modeling with Multi-View Hairstyle Reconstruction
We present a method for constructing photorealistic 3D head models from color images and a geometric head model of a specific person. With a simple experimental setup, we employ a...
Xiaolan Li, Hongbin Zha
BMVC
2010
13 years 5 months ago
Clustered Pose and Nonlinear Appearance Models for Human Pose Estimation
We investigate the task of 2D articulated human pose estimation in unconstrained still images. This is extremely challenging because of variation in pose, anatomy, clothing, and i...
Sam Johnson, Mark Everingham
CVPR
2010
IEEE
14 years 1 months ago
Contour People: A Parameterized Model of 2D Articulated Human Shape
We define a new “contour person” model of the human body that has the expressive power of a detailed 3D model and the computational benefits of a simple 2D part-based model....
Oren Freifeld, Alex Weiss, Silvia Zuffi, Michael B...
CVPR
2000
IEEE
13 years 12 months ago
Multiscale Combination of Physically-Based Registration and Deformation Modeling
1 In this paper we present a novel multiscale approach to recovery of nonrigid motion from sequences of registered intensity and range images. The main idea of our approach is that...
Leonid V. Tsap, Dmitry B. Goldgof, Sudeep Sarkar
GAMEON
2008
13 years 9 months ago
Automatable Evaluation Method Oriented toward Behaviour Believability for Video Games
Classic evaluation methods of believable agents are time-consuming because they involve many human to judge agents. They are well suited to validate work on new believable behavio...
Fabien Tencé, Cédric Buche