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DAC
2006
ACM
14 years 4 months ago
DFM: where's the proof of value?
How can design teams employ new tools and develop response methodologies yet still stay within design budgets? How much effort does it require to be an early adopter and what kind...
Shishpal Rawat, Raul Camposano, A. Kahng, Joseph S...
ETRA
2006
ACM
136views Biometrics» more  ETRA 2006»
14 years 4 months ago
Computational mechanisms for gaze direction in interactive visual environments
Next-generation immersive virtual environments and video games will require virtual agents with human-like visual attention and gaze behaviors. A critical step is to devise effic...
Robert J. Peters, Laurent Itti
ISSTA
2006
ACM
14 years 4 months ago
Object distance and its application to adaptive random testing of object-oriented programs
Testing with random inputs can give surprisingly good results if the distribution of inputs is spread out evenly over the input domain; this is the intuition behind Adaptive Rando...
Ilinca Ciupa, Andreas Leitner, Manuel Oriol, Bertr...
MOBIWAC
2006
ACM
14 years 4 months ago
Sink mobility protocols for data collection in wireless sensor networks
In wireless sensor networks data propagation is usually performed by sensors transmitting data towards a static control center (sink). Inspired by important applications (mostly r...
Ioannis Chatzigiannakis, Athanasios Kinalis, Sotir...
NPAR
2006
ACM
14 years 4 months ago
X-toon: an extended toon shader
: Some example effects achieved by our extended toon shader: continuous levels of abstraction (a); abstraction of near-silhouette regions: smoothing (b), and opacity (c); backlight...
Pascal Barla, Joëlle Thollot, Lee Markosian