The reuse of existing simulations in multiple federations is an important goal of distributed simulation frameworks. However, in order to reuse a federate, its simulation code oft...
We introduce a framework for advanced behavioral animation in virtual humans, which addresses the challenging open problem of simulating social interactions between pedestrians in...
This paper introduces Perplexus, a European project that aims to develop a scalable hardware platform made of custom reconfigurable devices endowed with bio-inspired capabilities...
This paper addresses the problem of interactively modeling large street networks. We introduce a modeling framework that uses tensor fields to guide the generation of a street gra...
Guoning Chen, Gregory Esch, Peter Wonka, Pascal M&...
. We consider the Distributed Cognition paradigm as a framework for implementing artificial components of human cognition. We take email/internet search as a setting of distributed...