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ATAL
2003
Springer
14 years 3 months ago
Scenario description for multi-agent simulation
Making it easier to design interactions between agents and humans is essential for realizing multi-agent simulations of social phenomena such as group dynamics. To realize large-s...
Yohei Murakami, Toru Ishida, Tomoyuki Kawasoe, Rei...
ICAIL
2003
ACM
14 years 3 months ago
Positive and Negative Expectations and the Deontic Nature of Social Conventions
The general goal of the paper is to show the normative/deontic nature of conventions. Conventions are traditionally defined as regularity of behavior based on expectations evolved...
Cristiano Castelfranchi, Luca Tummolini
CHI
2010
ACM
14 years 4 months ago
Exploring mobile technologies for the urban homeless
My research examines the practical and social impact of technology on the urban homeless. To accomplish this, I have conducted interviews with the homeless to understand how techn...
Christopher A. Le Dantec
CSCW
2002
ACM
13 years 9 months ago
Markets for attention: will postage for email help?
Balancing the needs of information distributors and their audiences has grown harder in the age of the Internet. While the demand for attention continues to increase rapidly with ...
Robert E. Kraut, James Morris, Rahul Telang, Darri...
IPPS
2006
IEEE
14 years 3 months ago
Improving cooperation in peer-to-peer systems using social networks
Rational and selfish nodes in P2P systems usually lack effective incentives to cooperate, contributing to the increase of free-riders, and degrading the system performance. Variou...
Wenyu Wang, Li Zhao, Ruixi Yuan