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» A Six Point Solution for Structure and Motion
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ICCV
2009
IEEE
14 years 11 months ago
Static Multi-Camera Factorization Using Rigid Motion
Camera networks have gained increased importance in recent years. Previous approaches mostly used point correspondences between different camera views to calibrate such systems....
Roland Angst, Marc Pollefeys
CVPR
2012
IEEE
11 years 9 months ago
Rolling shutter bundle adjustment
This paper introduces a bundle adjustment (BA) method that obtains accurate structure and motion from rolling shutter (RS) video sequences: RSBA. When a classical BA algorithm pro...
Johan Hedborg, Per-Erik Forssén, Michael Fe...
ICRA
2006
IEEE
81views Robotics» more  ICRA 2006»
14 years 1 months ago
Uncertainty Ellipsoids Calculations for Complex 3D Reconstructions
— Many methods exist for the automatic and optimal 3D reconstruction of camera motion and scene structure from image sequence (’Structure from Motion‘ or SfM). The solution t...
Maxime Lhuillier, Mathieu Perriollat
ECCV
2006
Springer
14 years 8 months ago
Triangulation for Points on Lines
Triangulation consists in finding a 3D point reprojecting the best as possible onto corresponding image points. It is classical to minimize the reprojection error, which, in the p...
Adrien Bartoli, Jean-Thierry Lapresté
IROS
2007
IEEE
309views Robotics» more  IROS 2007»
14 years 1 months ago
3D relative pose estimation from distance-only measurements
Abstract— In this paper, we develop an algorithm for determining the relative position and attitude of two robots moving in 3D, using only dead-reckoning and inter-robot distance...
Nikolas Trawny, Xun S. Zhou, Ke X. Zhou, Stergios ...