The design of CSCW systems has often had its roots in ethnomethodological understandings of work and investigations of working settings. Increasingly, we are also seeing these ide...
Lighting assumes many aesthetic and communicative functions in game environments that affect attention, immersion, visibility, and emotions. Game environments are dynamic and high...
The specification of model adaptation and generation rules is a topic of great interest for the user interface development community, since there are more and more approaches supp...
Despite the growing number of systems providing visual analytic support for investigative analysis, few empirical studies include investigations on the analytical reasoning proces...
In this paper, we describe a method for pedagogical agents to choose when to interact with learners in interactive learning environments. This method is based on observations of h...