We describe the clipmap, a dynamic texture representation that efficiently caches textures of arbitrarily large size in a finite amount of physical memory for rendering at real-...
Christopher C. Tanner, Christopher J. Migdal, Mich...
For memory constrained embedded systems code size is at least as important as performance. One way of increasing code density is to exploit compact instruction formats, e.g. ARM T...
Register file (RF) is extremely vulnerable to soft errors, and traditional redundancy based schemes to protect the RF are prohibitive not only because RF is often in the timing c...
Abstract. Previously published methods for estimation of the worstcase execution time on contemporary processors with complex pipelines and multi-level memory hierarchies result in...
— This paper focuses on the transfer of large data in SMP systems. Achieving good performance for intranode communication is critical for developing an efficient communication s...