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RTSS
2008
IEEE
14 years 2 months ago
Priority Assignment for Real-Time Wormhole Communication in On-Chip Networks
—Wormhole switching with fixed priority preemption has been proposed as a possible solution for real-time on-chip communication. However, none of current priority assignment pol...
Zheng Shi, Alan Burns
ICCV
1998
IEEE
14 years 10 months ago
Wormholes in Shape Space: Tracking Through Discontinuous Changes in Shape
Existing object tracking algorithms generally use some form of local optimisation, assuming that an object's position and shape change smoothly over time. In some situations ...
Tony Heap, David Hogg
RSCTC
2000
Springer
143views Fuzzy Logic» more  RSCTC 2000»
13 years 11 months ago
On Efficient Construction of Decision Trees from Large Databases
The main task in decision tree construction algorithms is to find the "best partition" of the set of objects. In this paper, we investigate the problem of optimal binary ...
Hung Son Nguyen
EUROCAST
2007
Springer
190views Hardware» more  EUROCAST 2007»
13 years 12 months ago
Efficient On-Board Stereo Vision Pose Estimation
Abstract. This paper presents an efficient technique for real time estimation of on-board stereo vision system pose. The whole process is performed in the Euclidean space and consi...
Angel Domingo Sappa, Fadi Dornaika, David Ger&oacu...
ICMCS
2006
IEEE
152views Multimedia» more  ICMCS 2006»
14 years 2 months ago
GPCD: Grid-based Predictive Collision Detection for Large-scale Environments in Computer Games
Given a time horizon parameter h and an object set O, predictive collision detection finds all the object pairs < oi, oj, ti > which will collide in the future time interva...
Zhiwen Yu, Hau-San Wong