Sciweavers

982 search results - page 133 / 197
» A Spatial Model of Interaction in Large Virtual Environments
Sort
View
IDMS
1997
Springer
188views Multimedia» more  IDMS 1997»
15 years 8 months ago
An Approach for an Adaptive Visualization in a Mobile Environment
With the evolving availability of wireless communication servicesand of affordable mobile devices such as notebooks or Personal Digital Assistants, mobile computing is becoming wid...
Luc Neumann, Alberto Barbosa Raposo
INTERACT
2003
15 years 5 months ago
Effective Vibrotactile Cueing in a Visual Search Task
: This paper presents results from work we have done into the combination of visual and vibrotactile cues for improving user interaction in virtual environments. Using a custom-des...
Robert W. Lindeman, Yasuyuki Yanagida, John L. Sib...
ICPR
2006
IEEE
16 years 5 months ago
Bayesian Imitation of Human Behavior in Interactive Computer Games
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...
ICPR
2000
IEEE
15 years 9 months ago
Realtime Online Adaptive Gesture Recognition
We introduce an online adaptive algorithm for learning gesture models. By learning gesture models in an online fashion, the gesture recognition process is made more robust, and th...
Andrew D. Wilson, Aaron F. Bobick
HAPTICS
2005
IEEE
15 years 10 months ago
Selective Stimulation to Superficial Mechanoreceptors by Temporal Control of Suction Pressure
In this paper we propose a new set of primitives to realize a large-area covering realistic tactile display. They stimulate the skin surface with suction pressure (SPS method) as ...
Yasutoshi Makino, Hiroyuki Shinoda