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» A Spatial Model of Interaction in Large Virtual Environments
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VISUALIZATION
1999
IEEE
15 years 8 months ago
Design and Implementation of an Immersive Geoscience Toolkit
Having a better way to represent and to interact with large geological models are topics of high interest in geoscience, and especially for oil and gas companies. We present in th...
Christophe Winkler, Fabien Bosquet, Xavier Cavin, ...
QOFIS
2004
Springer
15 years 9 months ago
BarterRoam: A Novel Mobile and Wireless Roaming Settlement Model
This paper describes BarterRoam: a new novel mobile and wireless roaming settlement model and clearance methodology, based on the concept of sharing and bartering excess capacities...
Eng Keong Lua, Alex Lin, Jon Crowcroft, Valerie Ta...
CVPR
2008
IEEE
15 years 11 months ago
View and scale invariant action recognition using multiview shape-flow models
Actions in real world applications typically take place in cluttered environments with large variations in the orientation and scale of the actor. We present an approach to simult...
Pradeep Natarajan, Ram Nevatia
AGENTS
1997
Springer
15 years 8 months ago
A Methodology for Building Believable Social Agents
Believable agents are defined to be interactive versions of quality characters in traditional artistic media like film. Such agents are useful in applications such as interactive ...
W. Scott Neal Reilly
ICPP
2008
IEEE
15 years 11 months ago
A Scalable Architecture for Crowd Simulation: Implementing a Parallel Action Server
Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...