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» A Spatial Model of Interaction in Large Virtual Environments
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GECCO
2008
Springer
154views Optimization» more  GECCO 2008»
15 years 5 months ago
Automated shape composition based on cell biology and distributed genetic programming
Motivated by the ability of living cells to form specific shapes and structures, we present a computational approach using distributed genetic programming to discover cell-cell i...
Linge Bai, Manolya Eyiyurekli, David E. Breen
ICDS
2009
IEEE
15 years 11 months ago
Anticipating the Digital University
The University of the Digital Society is based on interactions that facilitate learning in a new pragmatic context. Catalysts involved in the learning process replace the traditio...
Mihai Nadin
SMI
2006
IEEE
130views Image Analysis» more  SMI 2006»
15 years 10 months ago
Material-Aware Mesh Deformations
Most real world objects consist of non-uniform materials; as a result, during deformation the bending and shearing are distributed non-uniformly and depend on the local stiffness ...
Tiberiu Popa, Dan Julius, Alla Sheffer
PC
2007
141views Management» more  PC 2007»
15 years 3 months ago
Physically based simulation of cloth on distributed memory architectures
Physically based simulation of cloth in virtual environments is a computationally demanding problem. It involves modeling the internal material properties of the textile (physical...
Bernhard Thomaszewski, Wolfgang Blochinger
ICPADS
2005
IEEE
15 years 10 months ago
A Model for Distributing and Querying a Data Warehouse on a Computing Grid
Data warehouses store large volumes of data according to a multidimensional model with dimensions representing different axes of analysis. OLAP systems (OnLine Analytical Processi...
Pascal Wehrle, Maryvonne Miquel, Anne Tchounikine