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» A Spatial Model of Interaction in Large Virtual Environments
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ACL
2012
13 years 6 months ago
Corpus-based Interpretation of Instructions in Virtual Environments
Previous approaches to instruction interpretation have required either extensive domain adaptation or manually annotated corpora. This paper presents a novel approach to instructi...
Luciana Benotti, Martin Villalba, Tessa A. Lau, Ju...
CHI
2006
ACM
16 years 4 months ago
Attention funnel: omnidirectional 3D cursor for mobile augmented reality platforms
The attention funnel is a general purpose AR interface technique that interactively guides the attention of a user to any object, person, or place in space. The technique utilizes...
Frank Biocca, Arthur Tang, Charles B. Owen, Fan Xi...
CCECE
2006
IEEE
15 years 10 months ago
Lazy Generation of Building Interiors in Realtime
Impenetrable doors are often quite common in virtual worlds. This is especially apparent in video games boasting large urban environments. Although there are often enterable build...
Evan Hahn, Prosenjit Bose, Anthony Whitehead
HPDC
2006
IEEE
15 years 10 months ago
Autonomic Adaptation of Virtual Distributed Environments in a Multi-Domain Infrastructure
By federating resources from multiple domains, a shared infrastructure provides aggregated computation resources to a large number of users. With rapid advances in virtualization ...
Dongyan Xu, Paul Ruth, Junghwan Rhee, Rick Kennell...
KDD
2000
ACM
222views Data Mining» more  KDD 2000»
15 years 7 months ago
Interactive exploration of very large relational datasets through 3D dynamic projections
The grand tour, one of the most popular methods for multidimensional data exploration, is based on orthogonally projecting multidimensional data to a sequence of lower dimensional...
Li Yang