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» A Spatial Model of Interaction in Large Virtual Environments
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OOPSLA
2000
Springer
15 years 7 months ago
A real world object modeling method for creating simulation environment of real-time systems
Most real-time embedded control software feature complex interactions with asynchronous inputs and environment objects, and a meaningful simulation of a real-time control software...
Ji Y. Lee, Hye J. Kim, Kyo Chul Kang
ICWSM
2010
15 years 5 months ago
Modeling Group Dynamics in Virtual Worlds
In this study, we examine human social interactions within virtual worlds and address the question of how group interactions are affected by the surrounding game environment. To i...
Fahad Shah, Gita Reese Sukthankar, Chris Usher
CW
2003
IEEE
15 years 9 months ago
MASCARET: Pedagogical Multi-Agents System for Virtual Environment for Training
This study concerns virtual environments for training in operational conditions. The principal developed idea is that these environments are heterogeneous and open multi-agent sys...
Cedric Buche, Ronan Querrec, Pierre De Loor, Pierr...
LEGE
2003
80views Education» more  LEGE 2003»
15 years 5 months ago
Theoretical Foundations for E-Learning Environments Direct to Virtual Scientific Experiments
In this work we want to put in evidence the necessity to integrate theoretical, methodological and didactical aspects with innovative e-learning systems, in order to hypothesize po...
CW
2004
IEEE
15 years 8 months ago
Interactive Function-Based Shape Modeling for Cyberworlds
Shared virtual worlds require exchanging shape models over the Internet. Since complex shapes such as VRML objects are often defined with polygonal meshes, the size of models may ...
Konstantin Levinski, Alexei Sourin