— Standard methods to model multibody systems are aimed at systems with configuration spaces isomorphic to Rn . This limitation leads to singularities and other artifacts in cas...
— This video presents a humanoid two-arm system developed as a research platform for studying dexterous twohanded manipulation. The system is based on the modular DLR-Lightweight...
Skinning geometry effectively continues to be one of the more challenging and time consuming aspects of character setup. While anatomic and physically based approaches to skinning...
This paper describes a drawing system that incorporates two novel interaction techniques based on analogies to physical tools. Power tools add limited autonomy in the form of rota...
— A generalized kinematic modeling framework, called Mechanism_Model, has been developed for use in the CLARAty robotic reusable software. Mechanism_Model supports a wide range o...