In this paper a gesture recognition system using 3D data is described. The system relies on a novel 3D sensor that generates a dense range image of the scene. The main novelty of ...
Sotiris Malassiotis, Niki Aifanti, Michael G. Stri...
As virtual worlds demand ever more realistic 3D models, attention is being focussed on systems that can acquire graphical models from real objects. This paper describes a system wh...
Andrew W. Fitzgibbon, Geoffrey Cross, Andrew Zisse...
This paper proposes a new method for the selection of sets of omnidirectional views, which contribute together to the efficient representation of a 3D scene. When the 3D surface i...
As auto-stereoscopic displays offer more and more different possible views, the problem of the size of the data to display is becoming more and more urging. If many 3D images com...
Many of the existing image processing applications, in particular the construction of super-resolution videos, require an accurate high-speed motion tracking algorithm. This paper...
Kin-hong Wong, Michael Ming-Yuen Chang, Siu-Hang O...